UI / Driven by
MultiTouch /
.

MultiTouch

MultiTouch

MultiTouch

Multi
Touch
Surfaces/

These are not strict rules but rather guidelines.

Multi
Touch
Surfaces/

These are not strict rules but rather guidelines.

Multi
Touch
Surfaces/
These are not strict rules but rather guidelines.

Guidelines that help designers and evaluators maintain a user-centered approach throughout the design process.


They are typically used during heuristic evaluation, where usability experts assess a product based on these principles, flagging usability issues that need to be addressed.

Guidelines that help designers and evaluators maintain a user-centered approach throughout the design process.


They are typically used during heuristic evaluation, where usability experts assess a product based on these principles, flagging usability issues that need to be addressed.

{MultiTouch
Surfaces}

{MultiTouch
Surfaces}

{MultiTouch
Surfaces}

Tactile-based Navigation UI.

Tactile-based Navigation UI.

Tactile-based Navigation UI.

Improve usability by ensuring that designs are intuitive and easy to use. Facilitate user satisfaction by creating systems that align with users’ mental models and expectations. Enhance the overall effectiveness and efficiency of a product by reducing user errors and improving accessibility.

Improve usability by ensuring that designs are intuitive and easy to use. Facilitate user satisfaction by creating systems that align with users’ mental models and expectations. Enhance the overall effectiveness and efficiency of a product by reducing user errors and improving accessibility.

Improve usability by ensuring that designs are intuitive and easy to use. Facilitate user satisfaction by creating systems that align with users’ mental models and expectations. Enhance the overall effectiveness and efficiency of a product by reducing user errors and improving accessibility.

UI/MultiTouch

UX/UI Design & Development

UIs Driven by MultiTouchUIs Driven by MultiTouch

2004

MultiTouch Guidelines for building user-centric Interfaces.

Resistive

<User-Centered Design Foundation/>®

Surface

<User-Centered Design Foundation/>®

Acoustic

<User-Centered Design Foundation/>®

Wave

<User-Centered Design Foundation/>®

Capacitive

<User-Centered Design Foundation/>®

Haptic

<User-Centered Design Foundation/>®

Screens

<User-Centered Design Foundation/>®

UI/MultiTouch

2004

UIs Driven by HCI

0

Methods

MultiTouch Guidelines for building user-centric Interfaces.

Resistive

<User-Centered Design Foundation/>®

Surface

</method to ask>

Acoustic

</method to ask>

Wave

</method to ask>

Capacitive

</method to ask>

Haptic

</method to ask>

Screens

</method to ask>

_

<User-Centered Design Foundation/>®

UI/MultiTouch

2004

UIs Driven by HCI

0

Methods

MultiTouch Guidelines for building user-centric Interfaces.

Resistive

<User-Centered Design Foundation/>®

Resistive

<User-Centered Design Foundation/>®

Surface

</method to ask>

Surface

</method to ask>

Acoustic

</method to ask>

Acoustic

</method to ask>

Wave

</method to ask>

Wave

</method to ask>

Cap

</method to ask>

Cap

</method to ask>

Haptic

</method to ask>

Haptic

</method to ask>

Screens

</method to ask>

Screens

</method to ask>

_

<User-Centered Design Foundation/>®

.

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UI / Driven byMultiTouch/

UI / Driven byMultiTouch/