UX//Law 05 / Rule 05
05/08Serialism//_
.UX/Pr

UX//Law 05 / Rule 05
Serialism//
.UX/Pr

G/5

G/5

G/5

Gestalt/5
These are not strict rules but rather guidelines.

Gestalt/5
These are not strict rules but rather guidelines.

Gestalt/5
These are not strict rules but rather guidelines.

How it Works: The human brain naturally associates nearby objects as being connected or part of a pattern. For example, if you see a group of dots clustered together and another group further away, you’re likely to view them as two separate groups.


In Design: Designers often use proximity to organize information. In user interfaces (UI), buttons or links that perform related functions are placed near each other so users instinctively understand they belong together.


Example: Think of how items are grouped on a website navigation bar. Grouping related links close together signals their relationship.

Serialism
Seven UCD Gestalt rules
with three goals in mind:

Serialism
UCD Gestalt rules with three goals in mind:

Serialism
UCD Gestalt rules with three goals in mind:

Improve usability by ensuring that designs are intuitive and easy to use. Facilitate user satisfaction by creating systems that align with users’ mental models and expectations. Enhance the overall effectiveness and efficiency of a product by reducing user errors and improving accessibility.

Improve usability by ensuring that designs are intuitive and easy to use. Facilitate user satisfaction by creating systems that align with users’ mental models and expectations. Enhance the overall effectiveness and efficiency of a product by reducing user errors and improving accessibility.

Improve usability by ensuring that designs are intuitive and easy to use. Facilitate user satisfaction by creating systems that align with users’ mental models and expectations. Enhance the overall effectiveness and efficiency of a product by reducing user errors and improving accessibility.

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