HCI/HuFX

HCI/HuFX

Human-centric

Human-centric

HCI/HuFX

Human-centric

100

100

150

150

200

200

300

300

400

400

500

500

600

600

650

650

700

700

750

750

800

800

850

850

900

900

11:11

11:11

LI | AI

Location Intelligence-AI
Laser Geo-coded Coordinates
[ 3D LiDAR-Based Tokens ]

[ 29.97230 31.12530 0.00 1200 ]

[ 29.97231 31.12530 0.02 1180 ]

[ 29.97230 31.12531 0.01 1225 ]

[ 29.97229 31.12530 0.01 1190 ]

[ 29.97230 31.12529 0.00 1215 ]

LI | AI

Location Intelligence-AI
Laser Geo-coded Coordinates
[ 3D LiDAR-Based Tokens ]

[ 29.97230 31.12530 0.00 1200 ]

[ 29.97231 31.12530 0.02 1180 ]

[ 29.97230 31.12531 0.01 1225 ]

[ 29.97229 31.12530 0.01 1190 ]

[ 29.97230 31.12529 0.00 1215 ]

__
__
__
UXUX
UXUX
UXUX
//
//
//
Human Computer InteractionsHuman Computer Interactions
Human Computer InteractionsHuman Computer Interactions
Human Computer InteractionsHuman Computer Interactions

HCI integrates theories and practices from diverse fields, including software engineering, education, psychology, the arts, anthropology, ergonomics, AI, quantum computing, architecture, blockchain, and even economics.

LI | AI

Location Intelligence-AI
Laser Geo-coded Coordinates
[ 3D LiDAR-Based Tokens ]

[ 29.97230 31.12530 0.00 1200 ]

[ 29.97231 31.12530 0.02 1180 ]

[ 29.97230 31.12531 0.01 1225 ]

[ 29.97229 31.12530 0.01 1190 ]

[ 29.97230 31.12529 0.00 1215 ]

A

Human-Computer Interactions

Human-Computer Interactions

Human-Computer Interactions

HCIs complexities are deeply intertwined with UX/UI design, and interaction design:


[ Computational Factors ] + [ Human Factors ] = Everyday Interactions

HCIs complexities are deeply intertwined with
UX/UI design, and interaction design:


[Computational Factors] +
[ Human Factors ] =
Everyday Interactions

In one hand — and in UX/UI design, everyday interactions refer to the common, often subconscious aspects of a user's daily life that significantly impact their interaction with a product, including things like their current environment, distractions, multitasking habits, familiarity with technology, and the mental state they
are in when using digital products.

In one hand–and in UX/UI design, everyday interactions refer to the common, often subconscious aspects of a user's daily life that significantly impact their interaction with a product, including things like their current environment, distractions, multitasking habits, familiarity with technology, and the mental state they are in when using digital products.

A fast black sports car races down the highway.

Human Computer Interactions | HCI

New research suggests the brain uses quantum computation linked to short-term memory, conscious awareness, and decision-making when interacting with tools.

So yes a bike is a tool, just like a pencil, a phone, or even a complex automotive machine.

A fast black sports car races down the highway.
A person stands in a sandstone cave.
closed window
An orange cube-shaped side table is shown.
A green butterfly rests on a flower.
A fast black sports car races down the highway.

Human Computer Interactions | HCI

New research suggests the brain uses quantum computation linked to short-term memory, conscious awareness, and decision-making when interacting with tools.

So yes a bike is a tool, just like a pencil, a phone, or even a complex automotive machine.

A fast black sports car races down the highway.
A person stands in a sandstone cave.
closed window
An orange cube-shaped side table is shown.
A green butterfly rests on a flower.
A fast black sports car races down the highway.

Human Computer Interactions | HCI

New research suggests the brain uses quantum computation linked to short-term memory, conscious awareness, and decision-making when interacting with tools.

So yes a bike is a tool, just like a pencil.

0—2

In the other hand, overlapping HCI and UX/UI design happens many times under my responsibility.

Although, UX design is a fast-pace industry-driven. HCI is deeply research-focused in the user journey to understand the way people use or interact with digital products every day.

HCI — 2K26

HCI — 2K26

HCI — 2K26

HCI — 2K26

— Let’s dive into the universe of Human Computer Interactions categories. From essential technologies to state-of-the-art innovative surfaces, where every interface matters to create clear and intentional human interactions at product design level.

HCI

in HuFX

01

— UX/UI to decode human diversity, limitations, behaviors, and environments.

2K26

User & market research

¶ — 1

The lens through which I do humanize technology, transforming it from a cold tool to a thoughtful, intuitive, logical, and responsive partner in daily life multi-dimensionally with Philosophy, Physiology, Psychology, Anthropology, Anthropometrics, Sociology, Ecology, and Economic Intelligence.

Defining the challenge

¶ — 2

While Philosophy, envelops each of these factors to provide the why behind the what, how, and who do the interactions, the Economic Intelligence defines who can access technology, how often, on what device, with what constraints, and under what financial pressure.

HCI

in I/O

02

Inputs are felt & outputs are understood.

2K26

Concept refinement

¶ — 1

Human input [e.g., touch, speech] and system output [e.g., visuals, haptics].

Direction alignment

¶ — 2

It aims to engineer responsive, multimodal UIs that align w/ cognitive and sensory models.

HCI

in ICT

03

Frameworks of interconnected technologies.

2K26

Collaboration with developers

¶ — 1

How Information and Communication Technologies [ICT] are used, developed, and impact society, often involving existing operating systems

¶ — 2

and new frameworks like cloud computing, mobile tech or AI Large Multimodal Models [LMMs.]

HCI

in R&D

04

UX/UI that supports data integrity, traceability, and fail-safes R&D.

2K26

Collaboration with developers

¶ — 1

The role of UX/UI in HCI is to translate overwhelming technical depth into functional,

Iterative testing & QA

¶ — 2

intuitive, and even life-preserving research and design interactions.

HCI

in Technology

05

Innovations demanding exceptional UX/UI.

2K26

Collaboration with developers

¶ — 1

Focuses on designing, implementing, and evaluating interactive interfaces

¶ — 2

that enhance user experiences by using computing devices.

HCI

in nano-Tek

06

Breakthrough Innovation deserve exceptional UX/UI implementation.

2K26

Collaboration with developers

¶ — 1

The science of manipulating matter at the atomic and molecular level [1-100 nanometers] to create new materials and devices with unique properties, enabling

Iterative testing & QA

¶ — 2

applications from stronger electronics and better solar cells to targeted cancer drugs and advanced sensors, impacting health, energy, computing, robotics and more.

HCI

in AI Models

07

AI is not the experience. AI is the intelligence that makes the experience alive — regardles the implemented LMM under AI 3, AGI, or ASI.

2K26

Collaboration with developers

¶ — 1

Today, AI Interfaces disappear. We are no longer building static UX. In this way, AI is not human but AI observes human behavior and context in real time, then it adapts the experience surpasing the human brain speed itself.

Iterative testing & QA

¶ — 2

AI is the adaptive system that observes, learns, predicts, and optimizes each human factor [HuFX] with their own corpus of highly super-trained data within the multi-dimensional Large Multimodal Model [LMM] frameworks.

HCI

in AI Factors

08

Think of AI as the neural network of the HuFX demanding UX/UI approach.

2K26

Collaboration with developers

¶ — 1

While HCI grounds the interaction in human-centered logic, UX/UI refines it through layout,

¶ — 2

visuals, design elements/laws, user patterns and, atomic design libraries.

HCI

in Atomic DS

09

How users perceive, interact with, and navigate while implementing Atomic Design Systems with scalable libraries.

2K26

Collaboration with developers

¶ — 1

While HCI grounds the interaction in human-centered logic, UX/UI refines it through layout, visuals, design elements/laws, user patterns and, even more importantly, with the design of Atomic Design Libraries for reusable & scalable components.

Iterative testing & QA

¶ — 2

While accelating a more agile approach to the current on-demand solutions for product design world-wide while solving the documentation process and practical team challenges all at once.

HCI

in Industry 3.0

10

Standardization, precision engineering, and operational efficiency defined this era, giving birth to control panels, dashboards, and instrumentation —early interface systems designed to optimize human performance, safety, and reliability in high-risk environments.

1760 — 1870 — 1970 — ++++ — 2K26

Collaboration with developers

¶ — 1

Energy grids, water infrastructure, automotive diagnostics, aerospace navigation, defense command centers, and global telecom networks became software-driven ecosystems. This transition transformed physical controls into digital interfaces — SCADA systems, avionics displays, vehicle infotainment, mission control dashboards, and network operation centers.

Iterative testing & QA

¶ — 2

Here, UX/UI emerged as a mission-critical discipline, responsible for translating massive data streams into human-centered decision systems. The focus shifted from operating machines to designing intelligent experiences where clarity, cognition, speed, safety, and trust define performance in high-stakes industrial environments.

HCI

in Industry 4.0

11

UX/UI that helps to decode any emerging Industrial model or potential derivatives.

2K11 — 2K26

Post-launch optimisation

¶ — 1

UX/UI can shape LASFA [Lasim Smart Factory], RAMI [Reference Architectural Model Industrie 4.0], SITAM [Stuttgart IT-Architecture for Manufacturing], IVRA [Industrial Value Chain Reference

Rollout & support

¶ — 2

Architecture], IIoT [Industrial Internet of Things], IIRA [Industrial Internet Reference Architecture], IBM Industry 4.0 reference architecture, all known as Industries 4.0, and Nvidia Aphamaio AI.

HCI

in HuFX

01

— UX/UI to decode human diversity, limitations, behaviors, and environments.

2K26

User & market research

¶ — 1

The lens through which I do humanize technology, transforming it from a cold tool to a thoughtful, intuitive, logical, and responsive partner in daily life multi-dimensionally with Philosophy, Physiology, Psychology, Anthropology, Anthropometrics, Sociology, Ecology, and Economic Intelligence.

Defining the challenge

¶ — 2

While Philosophy, envelops each of these factors to provide the why behind the what, how, and who do the interactions, the Economic Intelligence defines who can access technology, how often, on what device, with what constraints, and under what financial pressure.

HCI

in I/O

02

Inputs are felt & outputs are understood.

2K26

Concept refinement

¶ — 1

Human input [e.g., touch, speech] and system output [e.g., visuals, haptics].

Direction alignment

¶ — 2

It aims to engineer responsive, multimodal UIs that align w/ cognitive and sensory models.

HCI

in ICT

03

Frameworks of interconnected technologies.

2K26

Collaboration with developers

¶ — 1

How Information and Communication Technologies [ICT] are used, developed, and impact society, often involving existing operating systems

¶ — 2

and new frameworks like cloud computing, mobile tech or AI Large Multimodal Models [LMMs.]

HCI

in R&D

04

UX/UI that supports data integrity, traceability, and fail-safes R&D.

2K26

Collaboration with developers

¶ — 1

The role of UX/UI in HCI is to translate overwhelming technical depth into functional,

Iterative testing & QA

¶ — 2

intuitive, and even life-preserving research and design interactions.

HCI

in Technology

05

Innovations demanding exceptional UX/UI.

2K26

Collaboration with developers

¶ — 1

Focuses on designing, implementing, and evaluating interactive interfaces

¶ — 2

that enhance user experiences by using computing devices.

HCI

in nano-Tek

06

Breakthrough Innovation deserve exceptional UX/UI implementation.

2K26

Collaboration with developers

¶ — 1

The science of manipulating matter at the atomic and molecular level [1-100 nanometers] to create new materials and devices with unique properties, enabling

Iterative testing & QA

¶ — 2

applications from stronger electronics and better solar cells to targeted cancer drugs and advanced sensors, impacting health, energy, computing, robotics and more.

HCI

in AI Models

07

AI is not the experience. AI is the intelligence that makes the experience alive — regardles the implemented LMM under AI 3, AGI, or ASI.

2K26

Collaboration with developers

¶ — 1

Today, AI Interfaces disappear. We are no longer building static UX. In this way, AI is not human but AI observes human behavior and context in real time, then it adapts the experience surpasing the human brain speed itself.

Iterative testing & QA

¶ — 2

AI is the adaptive system that observes, learns, predicts, and optimizes each human factor [HuFX] with their own corpus of highly super-trained data within the multi-dimensional Large Multimodal Model [LMM] frameworks.

HCI

in AI Factors

08

Think of AI as the neural network of the HuFX demanding UX/UI approach.

2K26

Collaboration with developers

¶ — 1

While HCI grounds the interaction in human-centered logic, UX/UI refines it through layout,

¶ — 2

visuals, design elements/laws, user patterns and, atomic design libraries.

HCI

in Atomic DS

09

How users perceive, interact with, and navigate while implementing Atomic Design Systems with scalable libraries.

2K26

Collaboration with developers

¶ — 1

While HCI grounds the interaction in human-centered logic, UX/UI refines it through layout, visuals, design elements/laws, user patterns and, even more importantly, with the design of Atomic Design Libraries for reusable & scalable components.

Iterative testing & QA

¶ — 2

While accelating a more agile approach to the current on-demand solutions for product design world-wide while solving the documentation process and practical team challenges all at once.

HCI

in Industry 3.0

10

Standardization, precision engineering, and operational efficiency defined this era, giving birth to control panels, dashboards, and instrumentation —early interface systems designed to optimize human performance, safety, and reliability in high-risk environments.

1760 — 1870 — 1970 — ++++ — 2K26

Collaboration with developers

¶ — 1

Energy grids, water infrastructure, automotive diagnostics, aerospace navigation, defense command centers, and global telecom networks became software-driven ecosystems. This transition transformed physical controls into digital interfaces — SCADA systems, avionics displays, vehicle infotainment, mission control dashboards, and network operation centers.

Iterative testing & QA

¶ — 2

Here, UX/UI emerged as a mission-critical discipline, responsible for translating massive data streams into human-centered decision systems. The focus shifted from operating machines to designing intelligent experiences where clarity, cognition, speed, safety, and trust define performance in high-stakes industrial environments.

HCI

in Industry 4.0

11

UX/UI that helps to decode any emerging Industrial model or potential derivatives.

2K11 — 2K26

Post-launch optimisation

¶ — 1

UX/UI can shape LASFA [Lasim Smart Factory], RAMI [Reference Architectural Model Industrie 4.0], SITAM [Stuttgart IT-Architecture for Manufacturing], IVRA [Industrial Value Chain Reference

Rollout & support

¶ — 2

Architecture], IIoT [Industrial Internet of Things], IIRA [Industrial Internet Reference Architecture], IBM Industry 4.0 reference architecture, all known as Industries 4.0, and Nvidia Aphamaio AI.

HCI

HuFX

01

— UX/UI to decode human diversity, limitations, behaviors, and environments.

2K26

User & market research

¶ — 1

The lens through which I do humanize technology, transforming it from a cold tool to a thoughtful, intuitive, logical, and responsive partner in daily life multi-dimensionally with Philosophy, Physiology, Psychology, Anthropology, Anthropometrics, Sociology, Ecology, and Economic Intelligence.

Defining the challenge

¶ — 2

While Philosophy, envelops each of these factors to provide the why behind the what, how, and who do the interactions, the Economic Intelligence defines who can access technology, how often, on what device, with what constraints, and under what financial pressure.

HCI

I/O

02

Inputs are felt & outputs are understood.

2K26

Concept refinement

¶ — 1

Human input [e.g., touch, speech] and system output [e.g., visuals, haptics].

Direction alignment

¶ — 2

It aims to engineer responsive, multimodal UIs that align w/ cognitive and sensory models.

HCI

ICT

03

Frameworks of interconnected technologies.

2K26

Collaboration with developers

¶ — 1

How Information and Communication Technologies [ICT] are used, developed, and impact society, often involving existing operating systems

¶ — 2

and new frameworks like cloud computing, mobile tech or AI Large Multimodal Models [LMMs.]

HCI

R&D

04

UX/UI that supports data integrity, traceability, and fail-safes R&D.

2K26

Collaboration with developers

¶ — 1

The role of UX/UI in HCI is to translate overwhelming technical depth into functional,

Iterative testing & QA

¶ — 2

intuitive, and even life-preserving research and design interactions.

HCI

Tek

05

Innovations demanding exceptional UX/UI.

2K26

Collaboration with developers

¶ — 1

Focuses on designing, implementing, and evaluating interactive interfaces

¶ — 2

that enhance user experiences by using computing devices.

HCI

nano

06

Breakthrough Innovation deserve exceptional UX/UI implementation.

2K26

Collaboration with developers

¶ — 1

The science of manipulating matter at the atomic and molecular level [1-100 nanometers] to create new materials and devices with unique properties, enabling

Iterative testing & QA

¶ — 2

applications from stronger electronics and better solar cells to targeted cancer drugs and advanced sensors, impacting health, energy, computing, robotics and more.

HCI

AI

07

AI is not the experience. AI is the intelligence that makes the experience alive — regardles the implemented LMM under AI 3, AGI, or ASI.

2K26

Collaboration with developers

¶ — 1

Today, AI Interfaces disappear. We are no longer building static UX. In this way, AI is not human but AI observes human behavior and context in real time, then it adapts the experience surpasing the human brain speed itself.

Iterative testing & QA

¶ — 2

AI is the adaptive system that observes, learns, predicts, and optimizes each human factor [HuFX] with their own corpus of highly super-trained data within the multi-dimensional Large Multimodal Model [LMM] frameworks.

HCI

AIX

08

Think of AI as the neural network of the HuFX demanding UX/UI approach.

2K26

Collaboration with developers

¶ — 1

While HCI grounds the interaction in human-centered logic, UX/UI refines it through layout,

¶ — 2

visuals, design elements/laws, user patterns and, atomic design libraries.

HCI

ADS

09

How users perceive, interact with, and navigate while implementing Atomic Design Systems with scalable libraries.

2K26

Collaboration with developers

¶ — 1

While HCI grounds the interaction in human-centered logic, UX/UI refines it through layout, visuals, design elements/laws, user patterns and, even more importantly, with the design of Atomic Design Libraries for reusable & scalable components.

Iterative testing & QA

¶ — 2

While accelating a more agile approach to the current on-demand solutions for product design world-wide while solving the documentation process and practical team challenges all at once.

HCI

i3.0

10

Standardization, precision engineering, and operational efficiency defined this era, giving birth to control panels, dashboards, and instrumentation —early interface systems designed to optimize human performance, safety, and reliability in high-risk environments.

1760 — 1870 — 1970 — ++++ — 2K26

Collaboration with developers

¶ — 1

Energy grids, water infrastructure, automotive diagnostics, aerospace navigation, defense command centers, and global telecom networks became software-driven ecosystems. This transition transformed physical controls into digital interfaces — SCADA systems, avionics displays, vehicle infotainment, mission control dashboards, and network operation centers.

Iterative testing & QA

¶ — 2

Here, UX/UI emerged as a mission-critical discipline, responsible for translating massive data streams into human-centered decision systems. The focus shifted from operating machines to designing intelligent experiences where clarity, cognition, speed, safety, and trust define performance in high-stakes industrial environments.

HCI

i4.0

11

UX/UI that helps to decode any emerging Industrial model or potential derivatives.

2K11 — 2K26

Post-launch optimisation

¶ — 1

UX/UI can shape LASFA [Lasim Smart Factory], RAMI [Reference Architectural Model Industrie 4.0], SITAM [Stuttgart IT-Architecture for Manufacturing], IVRA [Industrial Value Chain Reference

Rollout & support

¶ — 2

Architecture], IIoT [Industrial Internet of Things], IIRA [Industrial Internet Reference Architecture], IBM Industry 4.0 reference architecture, all known as Industries 4.0, and Nvidia Aphamaio AI.

0—4

In hyper-specialized industries, UX/UI becomes the nervous system of HCI
— translating complexity into clarity, precision, and trust.

It’s not just about how things look, but how life-critical and intelligence-amplifying systems interact with their human operators & digital content embedded in any product designed.

Innovations demanding exceptional UX/UI design & Dev.

Innovations
demanding
exceptional
UX/UI

design & Dev

with

UCD

Approach.

HCI by Technologies

HCI by
Technologies

Focuses on designing, implementing, and evaluating interactive interfaces that enhance user experiences by using computing devices.

Focuses on designing, implementing, and evaluating interactive interfaces that enhance user experience using
computing devices
.

↓ SCROLL ↓

HDR | AI

HDR | AI

HDR | AI

.

1

3

HCI + Human-Centric DesignHCI + Human-Centric Design
HCI + Human-Centric DesignHCI + Human-Centric Design

HCI HUMAN COMPUTER INTERACTIONS [FRAMEWORK]

.

1

3

* SCROLL DOWN * or SCROLL UP
* SCROLL DOWN * or SCROLL UP