
UI / Driven by
MultiTouch /.™
Multi
Touch
Surfaces/
These are not strict rules but rather guidelines.
Multi
Touch
Surfaces/
These are not strict rules but rather guidelines.
Multi
Touch
Surfaces/
These are not strict rules but rather guidelines.
Guidelines that help designers and evaluators maintain a user-centered approach throughout the design process.
They are typically used during heuristic evaluation, where usability experts assess a product based on these principles, flagging usability issues that need to be addressed.
Guidelines that help designers and evaluators maintain a user-centered approach throughout the design process.
They are typically used during heuristic evaluation, where usability experts assess a product based on these principles, flagging usability issues that need to be addressed.
{MultiTouch
Surfaces}
{MultiTouch
Surfaces}
{MultiTouch
Surfaces}
Tactile-based Navigation UI.
Tactile-based Navigation UI.
Tactile-based Navigation UI.
Improve usability by ensuring that designs are intuitive and easy to use. Facilitate user satisfaction by creating systems that align with users’ mental models and expectations. Enhance the overall effectiveness and efficiency of a product by reducing user errors and improving accessibility.
Improve usability by ensuring that designs are intuitive and easy to use. Facilitate user satisfaction by creating systems that align with users’ mental models and expectations. Enhance the overall effectiveness and efficiency of a product by reducing user errors and improving accessibility.
Improve usability by ensuring that designs are intuitive and easy to use. Facilitate user satisfaction by creating systems that align with users’ mental models and expectations. Enhance the overall effectiveness and efficiency of a product by reducing user errors and improving accessibility.
UI/MultiTouch
UX/UI Design & Development
2004
MultiTouch Guidelines for building user-centric Interfaces.
Resistive
<User-Centered Design Foundation/>®
Surface
<User-Centered Design Foundation/>®
Acoustic
<User-Centered Design Foundation/>®
Wave
<User-Centered Design Foundation/>®
Capacitive
<User-Centered Design Foundation/>®
Haptic
<User-Centered Design Foundation/>®
Screens
<User-Centered Design Foundation/>®
UI/MultiTouch
2004
UIs Driven by HCI
Methods
MultiTouch Guidelines for building user-centric Interfaces.
Resistive
<User-Centered Design Foundation/>®
Surface
</method to ask>
Acoustic
</method to ask>
Wave
</method to ask>
Capacitive
</method to ask>
Haptic
</method to ask>
Screens
</method to ask>
_
<User-Centered Design Foundation/>®
UI/MultiTouch
2004
UIs Driven by HCI
Methods
MultiTouch Guidelines for building user-centric Interfaces.
Resistive
<User-Centered Design Foundation/>®
Resistive
<User-Centered Design Foundation/>®
Surface
</method to ask>
Surface
</method to ask>
Acoustic
</method to ask>
Acoustic
</method to ask>
Wave
</method to ask>
Wave
</method to ask>
Cap
</method to ask>
Cap
</method to ask>
Haptic
</method to ask>
Haptic
</method to ask>
Screens
</method to ask>
Screens
</method to ask>
_
<User-Centered Design Foundation/>®
.
1
3
Helping brands standout for over two decades.
Helping brands standout for over two decades.
Ready to speak UX/UI design & development?
Lets talk
UX/UI Design & Development Studio
(Based in Indianapolis, IN)
10:39:21 AM UTC
39°52'14.2"N 86°08'45.1"W
© The Apple logo & iOS devices rendered here are trademarks of Apple Inc., registered in the U.S. & + countries.
Helping brands standout for over two decades.
Helping brands standout for over two decades.
Ready to speak UX/UI design & development?
Lets talk
UX/UI Design & Development Studio
(Based in Indianapolis, IN)
10:39:21 AM UTC
39°52'14.2"N 86°08'45.1"W
© The Apple logo & iOS devices rendered here are trademarks of Apple Inc., registered in the U.S. & + countries.

UI / Driven byMultiTouch/
