UX/C
Cognitive /
_Principles /
.UX/Pr

UX
Cognitive/
Laws.

Cognitive

UX Cognitive
These are not strict rules but rather guidelines.

UX Cognitive
These are not strict rules but rather guidelines.

UX Cognitive
These are not strict rules but rather guidelines.

Guidelines that help designers and evaluators maintain a user-centered approach throughout the design process. They are typically used during heuristic evaluation, where usability experts assess a product based on these principles, flagging usability issues that need to
be addressed.

Guidelines that help designers and evaluators maintain a user-centered approach throughout the design process. They are typically used during heuristic evaluation, where usability experts assess a product based on these principles, flagging usability issues that need to
be addressed.

Nine
UCD cognitive laws,
three goals in mind:

Nine
UCD cognitive laws, three goals in mind:

Nine
UCD cognitive laws,
three goals in mind:

Improve usability by ensuring that designs are intuitive and easy to use. Facilitate user satisfaction by creating systems that align with users’ mental models and expectations. Enhance the overall effectiveness and efficiency of a product by reducing user errors and improving accessibility.

Improve usability by ensuring that designs are intuitive and easy to use. Facilitate user satisfaction by creating systems that align with users’ mental models and expectations. Enhance the overall effectiveness and efficiency of a product by reducing user errors and improving accessibility.

Improve usability by ensuring that designs are intuitive and easy to use. Facilitate user satisfaction by creating systems that align with users’ mental models and expectations. Enhance the overall effectiveness and efficiency of a product by reducing user errors and improving accessibility.

UX/Cognitive

UX/UI Design & Development

UCD FoundationsUCD Foundations

2024

Cognitive Guidelines for building user-centric Interfaces.

Restorff

<User-Centered Design Foundation/>®

Zeigarnik

<User-Centered Design Foundation/>®

Peak-End

<User-Centered Design Foundation/>®

Miller's

<User-Centered Design Foundation/>®

Steering

<User-Centered Design Foundation/>®

Prägnanz

<User-Centered Design Foundation/>®

Gradient

<User-Centered Design Foundation/>®

Tesler's

<User-Centered Design Foundation/>®

Occam's

<User-Centered Design Foundation/>®

UX/Cognitive

2008

By Featured MVP/MDP

0

Methods

Cognitive Guidelines for building user-centric Interfaces.

Restorff

<User-Centered Design Foundation/>®

Zeinargik

</method to ask>

Peak-End

</method to ask>

Miller's

</method to ask>

Steering

</method to ask>

Prägnanz

</method to ask>

Gradient

</method to ask>

Tesler's

</method to ask>

Occam's

</method to ask>

_

<User-Centered Design Foundation/>®

UX/Cognitive

2008

By MVPs

0

Methods

Cognitive Guidelines for building user-centric Interfaces.

Restorff

<User-Centered Design Foundation/>®

Restorff

<User-Centered Design Foundation/>®

Zeinargik

</method to ask>

Zeinargik

</method to ask>

Peak

</method to ask>

Peak

</method to ask>

Miller's

</method to ask>

Miller's

</method to ask>

Steering

</method to ask>

Steering

</method to ask>

Präg

</method to ask>

Präg

</method to ask>

Gradient

</method to ask>

Gradient

</method to ask>

Tesler's

</method to ask>

Tesler's

</method to ask>

Occam's

</method to ask>

Occam's

</method to ask>

_

<User-Centered Design Foundation/>®

.

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